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Cyber Crash Announces 70% Game Revenue Buyback of CCC and Destruction of Over 20% Circulating Tokens

Summary: According to official sources, the large-scale 3A cyber-style chain game project Cyber Crash announced today that 70% of the USDT revenue generated by the game will be used for CCC token buyback. Additionally, in accordance with the whitepaper plan, 40% of CCC revenue will be injected into a black hole address for destruction. It is ...

According to official sources, the large-scale 3A cyber-style chain game project Cyber Crash announced today that 70% of the USDT revenue generated by the game will be used for CCC token buyback. Additionally, in accordance with the whitepaper plan, 40% of CCC revenue will be injected into a black hole address for destruction. It is reported that the scale of this destruction has exceeded 20% of the total circulating tokens, with the potential to further optimize the token supply-demand structure and boost market confidence.

At the same time, Cyber Crash has updated its latest roadmap, confirming its official listing on centralized exchanges in Q4 of this year and initiating a larger-scale token issuance plan to unlock new growth opportunities.

Of note, Cyber Crash's incubator Pangu has previously received investment from Hong Kong-listed company Delin Holdings and reached a cooperation agreement with Zhongshouyou, providing solid support for the project's global expansion and ecosystem development.

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Link: Cyber Crash Announces 70% Game Revenue Buyback of CCC and Destruction of Over 20% Circulating Tokens   [Copy]
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